1/f = 1/v + 1/uwhere f is the focal length, v is the image distance, and u is the object distance.
m = v/u
n = sin(i) / sin(r)where i is the angle of incidence and r is the angle of refraction.
n₁/s₁ - n₂/s₂ = (n₂ - n₁)/Rwhere n₁ and n₂ are the refractive indices of the two media, s₁ and s₂ are the object and image distances, and R is the radius of curvature of the surface.
1/f = 1/v - 1/u
1/f = (n - 1) [(1/R₁) - (1/R₂)]
m = v/u
P = 1/f
1/F = 1/f₁ + 1/f₂ + ... + 1/fₖwhere f₁, f₂, ..., fₖ are the focal lengths of the individual lenses.
δ = (A + D) - Awhere A is the angle of the prism and D is the angle of deviation.
MP = 1 + D/f₁where D is the near point distance and f₁ is the focal length of the objective lens.
MP = f₁/f₂where f₁ is the focal length of the objective lens and f₂ is the focal length of the eyepiece lens.
β = λD/dwhere λ is the wavelength, D is the distance between the screen and the slits, and d is the distance between the slits.
θ = λ/awhere λ is the wavelength of light and a is the width of the slit.
tan(θᵦ) = n₂/n₁where n₁ and n₂ are the refractive indices of the media.